Stylized house with a look that could be fitted in later period of the medieval time. Constructed in wood with a few metal details, most geometry resources was used for the chimney with a displacement map. Next step is to set up a scene and use it in UE5.
Model: 123,500 Vertices, PBR materials, UV unwrapped, materials can be used without mapping for a simpler "Low Poly" look.
Simpler textured version available at Sketchfab.